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As the world of today slipped into the future, multinational corporations grew in size and profit. They came into positions to own small countries and to exercise direct influence over the world's governments. They practically became the world 's governments, undemocratically controlling the lives of people through commerce.
These corporations became known as Megacorps. One of the Megacorps, a European one, invented the CHIP. A device that is inserted into the neck and stimulates the brain stem to alter a persons perception of the outside world. The CHIP numbs a person's senses to the misery and squalor around them better than any drug and sold millions around the world. It could convince a user that the sun shone when it was raining and that they were more beautiful than they really were.
The CHIP, like some drugs, also made the user open to auto-suggestion, allowing them to be manipulated by the Megacorps. The CHIP became a perfect tool for the Megacorps to manipulating the populace and to gain power with. It didn't take long before the Megacorps were corrupted and became crime Syndicates, fighting amongst each other for monopoly over CHIP manufacturing and control over the world.
(From the game Syndicate on SEGA Genesis)
The parallels in the above game plot compared to today’s economic, political and environmental climates are uncanny. Thinking about the CHIP as our very real and emerging developed tools for augmenting reality around us is the same escape. Albeit less mind-control as the above science fiction, the seed for persuasion and escapism is still there. Don’t lose yourself to a digital persona and playground.